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Playing Blackjack Using Computer Vision

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Submitted:

26 December 2022

Posted:

28 December 2022

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Abstract
Computer vision is a fast-expanding discipline focusing on analyzing, altering, and comprehending images at a high level. Its goal is to figure out what's going on in front of a camera and use that knowledge to manage a computer or robotic system or to show people new visuals that are more instructive or attractive than the original camera photos. Video surveillance, biometrics, automotive, photography, movie production, Web search, medicine, augmented reality gaming, new user interfaces, and many other applications are all possible with computer vision technologies. This paper aims to describe how computer vision will be used to play a winning game of blackjack.
Keywords: 
Subject: Computer Science and Mathematics  -   Signal Processing
Copyright: This open access article is published under a Creative Commons CC BY 4.0 license, which permit the free download, distribution, and reuse, provided that the author and preprint are cited in any reuse.
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