1. Introduction
Cultural tourism is gaining popularity as travelers increasingly seek authentic and immersive experiences. However, with the vast array of cultural attractions available, visitors often face challenges in discovering and selecting the most relevant and engaging experiences. Mobile Recommendation Systems (MRSs) offer a promising solution by leveraging advanced technologies to provide personalized recommendations tailored to individual preferences and context . These systems utilize algorithms that analyze user preferences, historical data, and location-based information to recommend off-the-beaten-path destinations aligned with travelers’ interests [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12]. By making out-of-the-ordinary suggestions, MRSs encourage visitors to explore beyond the popular tourist attractions, fostering a sense of discovery and authenticity in their journeys.
ACUX-R (Augmenting Cultural User eXperience Recommender) is a mobile recommendation system designed to enhance cultural tourism by providing personalized recommendations through its intuitive graphical user interface (GUI) [
13]. ACUX-R integrates visiting preferences as a central element in the personalization process. By employing the ACUX typology [
14] for assigning profiles to visitors, ACUX-R generates recommendations that align with individual interests, ensuring a more tailored and fulfilling cultural tourism experience.
The ACUX-R algorithm operation is divided in three distinct stages. Initially (classification stage), visitors are categorized under one or more ACUX profiles based on their visiting preferences. The user selects and provides as input a set of five or more distinct preferences. After that, the user is permitted to manually adjust the assigned profile(s), overriding the result of the classification stage, if desired (adjustment stage). Finally (recommendation stage), the set of recommended points of interest (POIs) is computed and returned, based on the user’s final visiting profile
This article discusses the GUI design considerations of ACUX-R by exploring its various elements. It highlights the significance of combining personalization techniques with an intuitive interface, providing travelers with a seamless and engaging platform to discover cultural attractions, events, and destinations. Overall, this article serves as a comprehensive guide to understanding the GUI design of ACUX-R, shedding light on its innovative approach to personalized tourism recommendations. By leveraging the power of personalization and a captivating interface, ACUX-R aims to transform the way travelers engage with cultural experiences, making their journeys more enriching, memorable, and immersive.
The rest of the paper is structured as follows;
Section 2 outlines the requirement analysis, discussing the functional and non-functional requirements.
Section 3 proceeds with the GUI design consideration and
Section 4 presents the results and findings of the case study, including user feedback and satisfaction with the GUI. Finally, conclusions are drawn in
Section 5.
2. Requirement Analysis
The first step in GUI design involves the definition of the functional and non-functional user requirements. In this respect, a combination of
conversation, observation, and the
analytical technique as optimal for the elicitation of both functional and non-functional user requirements has been considered. More specifically, three of the most commonly used techniques in the cultural tourism domain have been combined:
literature review as a conversation technique,
focus groups as an observation technique, and
prototyping as an analytical technique [
15,
16].
Firstly, through the
literature review, we collected contextual information and knowledge of the MRSs [
13,
14], generating the first set of functional and non-functional requirements. This research includes a thorough review of relevant studies to provide context for the GUI, identify possible tasks that cultural visitors may be engaged in, and identify potential flaws in the evaluation process of the relevant studies.
Following discussions with CH designers during a focus group, the outcomes of the
literature review have been evaluated and a number of prototype screens (mockups) have been generated, as shown in
Figure 1. The objective was to define how information is organized, structured, and presented in order to achieve the most suitable GUI, generating another set of functional and non-functional user requirements [
17,
18,
19]. The proposed system’s final functional (FR) and non-functional (NFR) requirements are presented in
Table 1 and
Table 2, respectively.
The mockups combine structural and design elements to provide a high-fidelity representation of the mobile application. Specifically, regarding the structural elements, they define how content is logically and hierarchically organized, as well as how the users will interact with and navigate in the mobile application by specifying the buttons, menus, and connections between the screens. Regarding the design elements, the logo of the ACUX-R has been defined, along with the colors, the form and design of the elements and components, the typography (fonts and font sizes), and the icons that would appear in the final mobile application, by consulting a cartoonist in the focus group.
3. GUI Design
During the user requirements elicitation and implementation phases, the initial assumption was that cultural visitors would be interested in their recommended POIs as soon as the adjustment stage had been completed. However, during an early-stage evaluation, it appeared that visitors were more interested in receiving feedback from their resulting travel profile. For this reason, a separate step that describes the ACUX profiles that have been calculated based on the adjustment stage has been added, as shown in
Figure 2.
To express the ACUX profiles in an amusing manner and enhance user enjoyment, the assistance of a cartoonist has been sought, who created eight cartoon characters, representing each of the eight ACUX profiles. Additionally,extra information regarding the ACUX profiles (likes and dislikes) has been provided in order to assist cultural visitors in better understanding each profile’s characteristics and features [
20,
21]. Regarding the design patterns employed to create the GUI of the ACUX-R, these included the touch tool pattern, thumbnail and text-list pattern, and richly connected apps pattern, as recommended by Tidwell [
22].
After installing the application [
23], users may simply log in or register as a new user. Once authentication is completed successfully, they proceed to the next step, the ACUX profile creation (or update). On this screen, they make their choices and then proceed to the next phase by taping the “See my profile” button, where the percentage gained for each ACUX profile is displayed. By selecting the arrow, users may see further details about each profile and they can also modify their assignment by pressing the “Adjust your Profile” button. Finally, based on the deduced profile, personalized recommendations of POIs are shown in a detailed list (Recommendations page) or on a map (Map page), depending on the dataset provided. The whole navigation procedure is depicted on a relevant sitemap (
Figure 3).
4. Evaluation
According to user experience (UX) studies in the CH domain [
24,
25,
26], the most accurate approach for evaluating a MRS is not by employing a single evaluation methodology but by combining the most commonly used quantitative and qualitative methods, such as questionnaires, interviews, focus groups, user studies, and user observations. To that end, to evaluate the ACUX-R interface through case studies, the
user study methodology for qualitative evaluation has been employed, along with an
online questionnaire for quantitative evaluation.
In order to evaluate ACUX-R interface through a case study, a dataset of POIs from the City of Athens, Greece has been selected. At first, the application’s database was filled with information related to POIs, such as title, description, longitude, latitude, and image links. Then, the user study and the online questionnaire survey have been conducted, that assess the usefulness of ACUX-R in practice (
Figure 4) [
13]. Participants received information about ACUX-R before being advised to download and install it on their mobile devices using online instructions [
27].
Sixty individuals with diverse ages, educational backgrounds, and current professions were selected to take part in the user study. This group included academic staff and students, Android and iOS developers, as well as members of the local community in Athens, Greece. The participants, who ranged in age from 18 to 65 years, were regular smartphone users with a keen interest in traveling. They had either already visited Athens or had plans to do so in the near future.
During the evaluation process of the user study conducted in Athens, Greece, the ACUX-R interface received high ratings in terms of inspiring, exciting, interesting, and enthusiastic user experiences. A significant number of participants expressed their desire for a diverse range of recommendations at the beginning, especially when the system had limited knowledge about their specific preferences. Another point of discussion was the potential introduction of profile icons for classification, which raised concerns among many participants. They felt that an excessive number of icons could be overwhelming, while some worried that certain cultural features might be overlooked or absent in the process. Regarding the user experience questionnaire, the attractiveness scale was rated as excellent, implying that the icon-based approach and the cartoon images increase the overall enjoyment [
28,
29,
30,
31].
Furthermore, participants acknowledged that even the best recommendations could not prevent unexpected events during their cultural visits, such as temporary closures of attractions due to weather conditions or cancellations of outdoor performances. Lastly, participants expressed appreciation for the detailed information provided in the profiles, as it helped them understand the reasoning behind specific recommendation (explainable AI). In this respect,
Table 3 summarizes selected user quotes.
5. Conclusions
This paper provides the justification for implementing a personalized GUI for cultural spaces that attempts to satisfy the users’ needs, based upon the ACUX-R methodology. The proposed GUI helps the visitors understand how and to what extend cultural spaces meet and satisfy their individual identity-related needs. In retrospect, the employed research methods and processes can also be used for the UX evaluation of other novel technology concepts. Additionally, it is worth noting that the suggested GUI has additional important benefits for cultural spaces. The satisfaction of high-quality CUX offered by personalized suggestions through the ACUX methodology will potentially stimulate the visitor to come back and reuse the system or encourage other people to try it as well. This can be economically advantageous for cultural spaces, which can expect an increase in virtual and real visitors as a result of the personalization process. So, by changing the cultural space orientation to be more visitor-centric, these spaces can be viewed as an essential cultural service.
In summary, the evaluation results demonstrated that the proposed ACUX-R interface satisfies cultural visitors and is capable of capturing their non-verbal visiting preferences and needs. However, a limitation of the presented approach is that the iconographic structure of the visiting preferences does not necessarily trigger the same emotional reactions to different visitors. To address this issue, a proposed addition is to supplement the predefined icons with multimedia components, such as audio and video, that the visitor may insert.
Finally, regarding the evaluation process, trials and assessments are planned to be performed in other public locations and for various months and tourist seasons throughout the year that would further validate the suggested ACUX-R mobile application.
Author Contributions
Conceptualization, M.K.; methodology, M.K.; software, J.A.; validation, M.K. and J.A.; formal analysis, M.K. and J.A.; investigation, M.K.; resources, M.K. and J.A.; data curation, M.K. and J.A.; writing—original draft preparation, M.K.; writing—review and editing, M.K., G.A. and G.C.; visualization, M.K. and J.A.; supervision, G.A. and G.C.; project administration, M.K.; funding acquisition, M.K. All authors have read and agreed to the published version of the manuscript.
Funding
This research received no external funding.
Institutional Review Board Statement
Not applicable.
Informed Consent Statement
Not applicable.
Data Availability Statement
Not applicable.
Conflicts of Interest
The authors declare no conflict of interest.
Abbreviations
The following abbreviations are used in this manuscript:
ACUX-R |
Augmenting Cultural User eXperience Recommender |
CH |
Cultural Heritage |
CUX |
Cultural User Experience |
FR |
Functional Requirements |
GUI |
Graphical User Interface |
MRS |
Mobile Recommender System |
NFR |
Non-Functional Requirements |
POI |
Point of Interest |
UX |
User Experience |
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