Article
Version 1
This version is not peer-reviewed
The Effectiveness of Metaverse in e-Learning
Version 1
: Received: 2 August 2024 / Approved: 3 August 2024 / Online: 5 August 2024 (03:04:49 CEST)
How to cite: Koppelaar, H.; Sayardoost Tabrizi, S.; Moeini, A.; Etaati, A. The Effectiveness of Metaverse in e-Learning. Preprints 2024, 2024080222. https://doi.org/10.20944/preprints202408.0222.v1 Koppelaar, H.; Sayardoost Tabrizi, S.; Moeini, A.; Etaati, A. The Effectiveness of Metaverse in e-Learning. Preprints 2024, 2024080222. https://doi.org/10.20944/preprints202408.0222.v1
Abstract
On using a 3D model to teach students a topic in astronomy, feedback was evaluated via a questionnaire. Analysis of students' responses to the questions revealed that user interface had a significant impact on their attitudes, which in turn could increase users' willingness to use immersive technology in e-learning. The results also showed that improving visual features through immersive technology and augmented reality tools were effective. The results confirm all hypotheses about positive relationships between facilitating conditions and usability of metaverse technology for students' attention and study motivation.
Keywords
Metaverse; Immersive Education; 3D Based Education; Metaverse-based education
Subject
Social Sciences, Media studies
Copyright: This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Comments (0)
We encourage comments and feedback from a broad range of readers. See criteria for comments and our Diversity statement.
Leave a public commentSend a private comment to the author(s)
* All users must log in before leaving a comment