This paper presents the design of a digital twin that blends aviation, gaming, simulation, and Geographic Information Systems (GIS) to create a synthetic environment within which strategies, laws and platforms for electric aviation may be tested out. This digital twin has been called Future Urban Synthetic Environment (FUSE). FUSE includes an in-built Unmanned Traffic Management (UTM) that can be used to run simulations to test the coordination of all urban traffic. It uses real GIS tagged imagery data and implements it at runtime into the game engine and thus link the optimised imagery loading to the visual performance of the simulation engine. FUSE provides a 3D digital twin of specified areas designed to simulate the effects (in terms of noise, visual impact, privacy) of drones and electric air taxis operating under various operational scenarios (such as number of deliveries allowed per day, maximum payload weight, no-fly areas, position of depots, vertiports, etc.). With so much high-fidelity data it is difficult for any game system to effectively render the environment and do justice to the detail whilst enabling enough of the landscape to be rendered to keep in focus the detail when looking out at the horizon.
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Subject: Engineering - Control and Systems Engineering
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