Version 1
: Received: 8 October 2024 / Approved: 9 October 2024 / Online: 9 October 2024 (12:21:18 CEST)
How to cite:
Vladyko, A.; Plotnikov, P.; Tambovtsev, G. Simulation System for V2X Applications. Preprints2024, 2024100662. https://doi.org/10.20944/preprints202410.0662.v1
Vladyko, A.; Plotnikov, P.; Tambovtsev, G. Simulation System for V2X Applications. Preprints 2024, 2024100662. https://doi.org/10.20944/preprints202410.0662.v1
Vladyko, A.; Plotnikov, P.; Tambovtsev, G. Simulation System for V2X Applications. Preprints2024, 2024100662. https://doi.org/10.20944/preprints202410.0662.v1
APA Style
Vladyko, A., Plotnikov, P., & Tambovtsev, G. (2024). Simulation System for V2X Applications. Preprints. https://doi.org/10.20944/preprints202410.0662.v1
Chicago/Turabian Style
Vladyko, A., Pavel Plotnikov and Gleb Tambovtsev. 2024 "Simulation System for V2X Applications" Preprints. https://doi.org/10.20944/preprints202410.0662.v1
Abstract
The issue of organizing efficient interaction between V2X system elements has become increasingly critical in recent years. Utilizing vehicle-to-everything (V2X) technology enables achieving the necessary balance of safety, reducing system load, and ensuring a high degree of vehicle automation. This study aims to develop a simulation system for V2X applications in various element placement configurations and conduct a numerical analysis of several V2X system interaction schemes. The research analyzes various methods, including clustering, edge computing, and fog computing, aimed at minimizing system losses. The results demonstrate that each proposed model can be effectively implemented on mobile nodes. Results also provide insights into the average expected request processing times, thereby enhancing V2X system organization. The authors propose a comprehensive model that enables the distribution and prediction of system parameters and resources for diverse computational tasks, essential for the successful implementation and utilization of V2X technology.
Keywords
vehicular communications; vehicle-to-everything; vehicular computing; simulation system
Subject
Computer Science and Mathematics, Computer Networks and Communications
Copyright:
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.