1. Introduction
Almost a century after the first recording, EEG has provided precious information about the activity of cerebral neurons for scientific fields such as neuroscience and cognitive science. The technological developments in the area have provided portability and wireless connectivity to the EEG devices and they have facilitated the use of the necessary apparatus outside of medical laboratory settings. Thus, brain signals are being used for applications in human computer interaction (HCI) to control devices with brain computer interfaces (BCI) and examine the responses of the brain while performing various cognitive tasks.
Learning is a cognitive process which results in change of behavior and acquisition of new knowledge [
1]. It is a lifelong process that helps organisms adapt to their environment. Education is an organized approach to learning where specific tasks, goals, methods, materials, and interactions are involved. Whether an educational method is successful or not it is a question of how well students perform in assessment procedures related to the taught materials. What happens within their minds though is a research question of psychology, cognitive science, educational science, and neuroscience.
The combination of the above fields have given rise to Neuroeducation, or educational neuroscience, or ‘mind, brain and education’ [
2] for studying the activities occurring in the brain when individuals learn and applying this knowledge to improve teaching practices and optimize educational methods [
3]. Although the gap between the neuronal functions and education might be too far to be the subject of an interdisciplinary field, as some early skepticism mentioned [
4], there are quite a few examples where cognitive neuroscience has been successfully combined with behavioral data analysis in order to complement and extend existing knowledge of the relevant cognitive processes [
2].
Brain imaging methods such as electroencephalogram (EEG), magnetoencephalogram (MEG), functional magnetic resonance imaging (fMRI) and functional near infrared spectroscopy (fNIR) have provided the necessary tools to study the operation of the brain while performing cognitive tasks. EEG is based on recording mainly the postsynaptic electrical activity of pyramidal cerebral neurons which are almost vertical to cerebral surface [
5]. MEG records the related electromagnetic field alterations from the electrical activity of the brain [
6]. The fMRI [
7] and fNIR [
8] are based on measuring the blood oxygenation levels alterations in the brain based on magnetic and optical absorption characteristics respectively. All the above methods are registering signals from the continuous operation of the brain. These signals convey information about the time and the place where action is taking place. However, apart from MEG which has both detailed time and space resolution, EEG is very precise about the time things are happening but lacks space resolution, while fMRI and fNIR have very high space resolution but lack specific time resolution since blood oxygen level variations do not happen concurrently with the corresponding neuronal activity. While spatial information is very important to determine functional and structural relations of brain areas, precise time details are also very important, especially when event related potentials (ERPs) are involved as explained later. As far as mobility is concerned, EEG and fNIR are the basic methods which can operate in out of laboratory settings while portable MEG systems based on optical pumped magnetometers (OPMs) are still in their early stages [
9]. As far as cost is concerned, EEG is the most competitive method for limited budget projects.
The above characteristics of EEG have made this brain imaging method the main tool for research in cognitive science and related areas and scientific fields. As mentioned above, neuroeducation is such a field. Brain signals can be used to get insights of cognitive processes providing connections between their occurrences and the signal features appearing at the same time. Functional brain connectivity is a very important aspect to reveal coordinated brain activity, and different approaches, including deep learning, can be used to estimate coherence among neuronal areas [
10]. Mental states during learning tasks, concentration, engagement, and arousal levels along with brain synchronization between the people involved are only some of the key performance indicators that can be used. This form of brain computer interfacing is defined as passive BCI in [
10] and regards the analysis of brain activity of the user without any target monitoring. However, both the two other forms of BCI according to [
10], active and reactive can be used. The former is related to the use of changes in the brain activity directed from the neurointerface operator for control commands and it is closer to the general idea of BCI. The latter detects and classifies brain responses to external stimulation. Passive and reactive BCIs seem to be closer to the needs of neuroeducation.
Regarding the use of biomedical information in education, a systematic review of Wearable Biosensor Technology in Education was recently made available [
11]. A descriptive and bibliometric focused study in educational neuroscience is also available in [
12]. As there is a large variety of research methodologies, metrics, scenarios and circumstances, and research targets that can be used in neuroeducation, a comprehensive guide describing basic issues and presenting current neuroeducation research practices is useful for entering this field from various disciplines. This is the motivation behind this scoping review which is focused on EEG and the research questions that are addressed in this paper are the following:
[Q1] What are the methodological aspects that are followed by the research projects in neuroeducation in terms of experimental settings such as sample sizes, hardware and software used?
[Q2] What is investigated in neuroeducation research projects? What is the subject of their research and what information is extracted and used from the EEG signals?
The rest of the paper is organized as follows:
Section 2,
Section 3 and
Section 4 provide some necessary background knowledge before Q1 and Q2 can be faced. More specifically,
Section 2 presents information regarding the information that can be extracted from EEG and the necessary steps.
Section 3 outlines the hardware aspects of EEG devices and
Section 4 discuss the software aspects and options that exist.
Section 5 provides the methodology which was followed for the selection of the papers and the protocol for their review. The results are presented in section 6 to provide information for discussing about Q1 and Q2 in section seven. The paper concludes by summarizing the presented issues and discussing future trends in the field.
4. Software Aspects
The role of the software used in EEGs is the management and analysis of the EEG data. All the digital equipment which can be used for EEG recording, from the least expensive till the highest quality medical devices, is accompanied by the relevant proprietary software which offers a specific range of processing, viewing, and storing options. However, the lack of compatibility in file formats and the limitation of data processing to the options provided by that software was an inhibitory factor in EEG research [
46].
With the gradual emergence of open source EEG processing software and data standardization, the research community has been able to develop, modify, and use a variety of processing tools through these software packages [
47]. Depending on processing requirements, user interface preferences, working environment and familiarity with programming, the options that exist nowadays are plenty. Some of these are presented below.
EEGLAB [
48]. An integrated software package running on MATLAB (The Mathworks, Inc., Natick, MA, USA). It provides functionality both through command line and graphical user interface (GUI). It supports processing of raw EEG data and provides a set of ERP processing options. It can apply ICA analysis, create topographic maps of wave and energy distribution on the head following time and frequency analysis, artefacts detection, etc. The main EEGLAB reference article ([
48]) has almost 22000 citations (Dec.2023) and maybe this fact by itself describes the great acceptance of this package. It provides levels of functionality, starting with command line functions and reaching GUI interaction for all operations. EEGLAB supports many datafile types (e.g. set, edf, edf+, bdf, gdf, mff, cnt, eeg) and its open architecture allows the creation of many plugins (~150) with many additional functionality and enhanced data handling. EEGLAB can also run on Octave [
49] which is an open software alternative to MATLAB. Although EEGLAB can run on Octave, this compatibility is not yet guaranteed for its extensions, such as ERPLAB which is an EEGLAB plugin presented next. However, due to the grant privileged pricing options to academia [
47], the use of MATLAB as a basis for software packages can be beneficial in academic research.
ERPLAB [
50]. As mentioned above, this is an EEGLAB plugin. Its aim is to provide extra functionality for ERPs processing, visualization and analysis. It offers enhanced filtering capabilities, reference point alteration, data preprocessing, epoching and artifact detection.
Corrmap [
51] is also a MATLAB toolbox for performing ICA and semi-automatic clustering of independent components to artifacts and brain-related signals from EEG recordings.
OpenViBE [
52]. An open software platform that provides functionalities for designing brain-computer interfaces, interfacing them with virtual environments and enabling visual feedback of brain activity in real time. It has a set of modules for the acquisition, preprocessing, main processing, and visualization of EEG data that can be interconnected according to the user's requirements using a graphical interface. The user can also add new modules according to their requirements as a software development kit (SDK) in C++ is provided.
Fieldtrip [
53]. A software toolkit that runs on top of MATLAB and can be used to analyze data derived from MEG, EEG and other biosignals. It does not use a GUI but provides a large set of high and low-level functions. The former are used by users while the latter are largely hidden from them.
BCIPy [
54]. Python-based software focused on research in brain-computer interface systems using ERP interfacing for text dictation. It can also be of more general use and supports data acquisition, stimulus presentation, data search, signal processing and visualization, language modeling and uses a simple graphical user interface.
MNE [
55]. Software package in Python that provides analysis and workflow tools for preprocessing, source localization, analysis in the time and frequency domains, statistical analysis, and methods for estimating functional connectivity between brain regions.
BIOSIG [
46]. An open-source software library for processing a variety of biomedical signals such as EEG, electrocorticalogram (ECoG), electrocardiogram (ECG), electroophthalmogram (EOG), electromyogram (EMG), etc. Tools are provided for many applications, such as BCIs, neurophysiology, psychology, etc. Options are also given for data acquisition, artefact processing, quality control, feature extraction, categorization, modeling, visualization, etc. Originally for MATLAB and Octave, it also enables use with C++, Python, Java and R.
PsychoPy [
56]. An application for creating experiments which offers ease of use due to its graphical interface and flexibility due to the Python scripts availability. In comparison with the previous mentioned software tools, PsychoPy is not concerned with EEG processing. Its main role is to conduct experiments in behavioral sciences and neuroimaging experiments. It can present stimuli on a computer screen and communicate with the EEG device which is being used, to send a “trigger”. This is especially useful in experiments involving ERPs where the exact time of the stimuli onsets must be recorded along with the corresponding EEG data. The trigger signals can also be sent by network connections allowing for remotely recording and experimentation.
Stimulus presentation can also be created and controlled by Psychophysics (Psychtoolbox-3) which is a MATLAB toolbox fully compatible with Octave [
57,
58].
The above were some of the software options which can be employed in experiments involving EEG such as the ones in Neuroeducation. These are mainly open software solutions while at the same time, the proprietary software which comes with the EEG devices can offer a range of processing and analysis tools.
6. Results
This section briefly presents a collection of recent and characteristic neuroeducation projects focusing on their methodological characteristics as well as the hardware and software options that were used.
The efficacy of Just in Time Teaching in anatomy education, where preclass exercises are used from instructors to establish foundational knowledge in novice learners and focus on more complex concepts, was tracked using EEG in [
59]. Two ERPs were used as metrics in that research. The first was the N250 and the second was the RewP (Reward Positivity). As presented earlier, N250 relates to object recognition and increases in amplitude with perceptual expertise [
27]. RewP is associated with evaluation of performance feedback [
32] and decreases with the enhancement of evaluating the correctness of a response as the subject learns. The above ERP behaviors were observed in the experiments with 24 (11 m
ale + 23 f
emale) participants of 20.74 years mean age (m.age), where computer-based learning modules were used. The Psychophysics Toolbox extensions [
57,
58] and a customized MATLAB script were used for questions presented on computer screen. The actiCAP XPress EEG with 16ch V-Amp system (Brain Products, GmbH, Munich, Germany) and Brain Vision Recorder Software (Version 1.20, Brain Products, GMbH, Munich, Germany) were employed for EEG acquisition.
ERPs were also used as metrics in [
60] were the level of diagnostic accuracy in images of bovine pathology was under examination whether it was the result of image recognition or acquisition of diagnostic expertise. The ERPs that were used were RewP and the N170. As mentioned above, RewP is associated with evaluation of performance feedback. N170 is related to optical discrimination and recognition of faces, familiar objects or words [
26]. According to the study in [
60], while the amplitude of the RewP decreased with learning in novices it had remained significantly different from the corresponding ERP in experts where it did not change throughout the course of the experiment. Regarding N170, there was no change in the signals from the novices and they also remained significantly lower in amplitude comparing to those of the experts. MATLAB and the Psychophysics Toolbox extensions were again used for displaying the questions to the subjects as in [
59] and the actiCAP slim with 16ch V-Amp EEG system (Brain Products, GmbH, Munich, Germany) and Brain Vision Recorder Software (Version 1.20, Brain Products, GMbH, Munich, Germany) were again employed for EEG acquisition. Twenty-six undergraduate students (23 f. +3 m.) were recruited as novices with a mean age of 19.8 years. Six female and three male experts with a mean age of 44.1 years were recruited as experts.
The negative value of the means of EEG, in addition to the time needed to perform programming tasks were used as metrics in a research about the brain activity of computer science students in visual and textual programming [
61,
62]. The BIOPAC MP150 data acquisition unit and AcqKnowledge 4.3 Software was used for data acquisition, analysis, storage, and retrieval. Eight volunteers, first year computer science students, were recruited (3 f. and 5 m.) and the research was carried out in university labs in a properly designed place. The negative value of the means of EEG is considered to indicate a higher cognitive response [
63], and that is the reason that it is being used as a metric in this study. The need for differentiated education programs depending on learning skills and cognitive abilities of the students was stated in this study. Also, the invariance of the programming language used, was also in the results. The small number of students for the experiments and the necessity of special places to perform the EEG measurements were mentioned as limitations of this study.
Another research which is related to computer programming learning and knowledge transferring is presented in [
64]. The relationship between cognitive load and prior knowledge as indicated by the working memory usage is investigated in a project with eight male (8 m.) participants, 18-21 years old which were about to learn the C programming language. Their prior programming knowledge varied from beginner to average creating two groups; sufficient previous knowledge (SPK) and insufficient previous knowledge (IPK). EEG data were collected using the EPOC-X device while the participants were completing 17 learning tasks related to computer programming and presented with the OpenSesame software. EEGLAB was used for filtering and ICA. The spatio-temporal brain data (SPBD) were provided to NeuCube software to create neural connections and connectivity patterns using computational models based on Spike Neural Networks (SNNs). Percentages of the brainwave bands theta and alpha during the learning tasks, related to cognitive load, were also considered. The research demonstrated that neuronal connectivity and spike activity patterns as visualized in NeuCube can be used to understand and interpret brain activity patterns during the transfer learning process
Brain synchronization and engagement was under investigation in [
65] where the inter-subject correlation (ISC) [
66] was measured in EEGs recorded by 42 female students of m.age=22.4 watching videos in a classroom. The feasibility of performing ISC using low cost comfortable and affordable equipment such as the Smartphone Brain Scanner [
67] which uses a modified version of Emotiv EPOC was successfully demonstrated. EEG processing was performed with the Corrmap plug-in [
51] for EEGLAB [
48].
Spatial reasoning is the subject of the research in [
68] where the learning of the law of reflection was examined using the N2 and P3 ERPs and joint time frequencies (JFTs) of alpha waves at sites F3, F4 and Pz while learning through video game play. These neural correlates together with behavioral measures of performance in learning the concepts were investigated in 21 children (11 boys and 10 girls) from 6 to 12 years old. EEG recording was performed using a NetAmps 300 system from Electrical Geodesics Inc. (EGI, Eugene, OR) with the help of Netstation 4.5 software of the same company. Suppression of alpha band during correct trials at site F3 was observed and it relates to learning. Additionally, children under seven had difficulties learning the concept of the reflection law.
The exploration of the effectiveness of an Augmented Reality (AR) application to assist mobile users learn mobile photography concepts is presented in [
16]. Emotional state indexes for engagement (ENG), relaxation (MED), interest (INT), and focus (FOC) are measured from the EEG of the users of this app. Twenty-eight participants (7 m. and 21 f.) of m.age=20 were divided into two groups in half. An Emotiv EPOC+ is used for this study with 128Hz sampling frequency and EEG processing is performed by the EmotivPro software which also extract the emotional state indexes from the raw data. As it is mentioned in Emotiv knowledge base [
17], ENG is characterized by increased physiological arousal and beta waves along with attenuated alpha waves. INT is the degree of attraction or aversion to the current stimuli; MED is a measurement index of the ability to switch off and recover from intense concentration and FOC is a measurement index of the fixed attention to one specific task. The effectiveness of the AR-based mobile photography application (ARMPA) compared to using a typical 2D mobile application is observed and verified by the results of the pre-post-tests and also by measures of cognitive load [
69] and the emotional state indexes mentioned above. According to them, students expend the least mental effort when using the ARMPA and they are more engaged to the learning task.
The potentialities and the issues concerning the use of portable EEG devices in educational contexts is presented in [
70] where a case study is performed with a group of third-grade primary school students. The disruption of everyday life in the classroom, the collaboration between educators and researchers and the balance between budget, ease of equipment preparation and usefulness of the collected data is discussed. Also providing an overview of recent studies using low-cost EEG devices, the paper describes a study conducted with a group of 17 third-grade primary school children aged between 8 and 9 years (10 girls and 7 boys) in a regular school with which the researchers collaborate. Familiarity between researchers and educators and participants is very important in these contexts. Two baseline recordings of EEG activity were made, two minutes with eyes closed and two minutes with eyes open. The brain activity of the students listening to different explanations about mathematical applications and performing some arithmetic tasks was collected. Four types of portable devices were used: i) Brainlink Pro, 512Hz, two dry sensors, Bluetooth connection to Lucid Scribe software, ii) Emotiv Epoc, 14 channel EEG semi-dry sensors, 128Hz. Data collected with Emotiv TestBench software, iii) Epoc Flex, 32 channels, 128Hz, passive Ag/AgCl gel sensors mounted on a neoprene cap. EmotivPro software for data collection and analysis, and iv) The Muse, 4 channels of dry contact electrodes from frontal and tempo-parietal lobes areas, 250Hz, Mind Monitor application for data collection. EEGLab was mainly used for the EEG data analysis. As the main purpose of this study was to examine the issues and the methodology for EEG analysis in classroom settings, the sensations the students had with the devices were also collected with questionnaires.
The effects of context and gender in physics problems was investigated in [
71]. The study focused in triggered situational interest. Being closely related to engagement, situational interest has behavioral, cognitive, and affective dimensions which were measured using psychophysiological tools including pupillometry, electrodermal activity (EDA), facial expressions processing and electroencephalography. The results were obtained combining the information from each measurement, with pupillometry and EEG relating to cognitive engagement, EDA to arousal and emotional engagement and facial expressions to emotional valence respectively. Regarding EEG, the quotient of beta and the sum of alpha and theta power spectral density (PSD) in F3, F4, O1 and O2 scalp sites was employed for generating cognitive engagement indexes (CEI) every second averaging over Hanning sliding windows from the last 20 sec. Sixty participants (32 f. and 28 m. of m.age=23.7) were asked to read and solve 21 physics multiple choice questions of three different types depending on the kind of context they used: Seven with technical (T), seven with humanistic (H) and seven with no context (N). A BrainVision BrainAmp with 32 channels with ActiCap active electrodes and the BrainVision Recorder software was used. Experiments were carried out in lab environment and the surprising result (as the authors are mentioning) that decontextualized problems (N) produced significantly higher performance that the others kinds (H and N), was found.
The levels of attention measured when a binaural wave stimulus was being heard by the students were examined in [
72]. The research had two participants, Science Department students aged in the range from 20 to 28 and having a similar degree of knowledge. The Neurosky Mindwave portable EEG device was used, and data processing and analysis was performed by the accompanying Effective Learner application. It was observed that a frequency induction of a binaural wave at 10Hz helped increasing the levels of attention during tasks such as viewing a video and reading of a text. The duration of the EEG recordings was varying from 2 min to 7 min.
The differences and similarities in the brain responses when performing readings and tasks in digital and paper textbooks were investigated in [
73]. Apart from EEG they also collected eye tracking, galvanic skin response (GSR) and facial expression analysis (FEA) data. An emotive 14 channels portable device was used (probably EPOC-X although it is not mentioned specifically) and the authors used the final metrics provided by the dedicated software of the devices without further processing. The sample consisted of three participants, two girls and a boy, in the sixth grade of primary education (around 12 years old) from different schools. Although the results obtained were mostly similar for both types of textbooks, a preference of the paper textbook was noticed in one participant. This was indicated by the frontal alpha asymmetry (FAA) metric, which was positive and related with motivation of focus, liking and attaching towards the textbook.
The frontal ERP P300 assymetry (fP3As) was investigated as a possible biomarker of cognitive control abilities related to judging performance during school days (Mondays and Wednesdays) and times (morning and afternoon) in [
74]. This was to reveal important aspects of students learning such as school starting times, testing times, sleep/nap and break duration guidelines to optimize student performance. The participants were 24 female high school students in SouthWestern Canada with m.age=16.9 years and they performed a Stroop-like word-colour judgement task randomly assigned to two groups (morning or afternoon test groups). The words were created with the Stim2 software and reaction times (RTs) and accuracy were recorded for each trial. The fP3A was determined via subtraction of the P300 amplitude in electrode F3 from the one in F4. EEG data were recorded with Neurosoft, Inc. EEG with nine electrodes, and they were amplified and digitized with a SynAmps2 EEG system (Compumedics Neuroscan) at 1000Hz using the SCAN 4.3 software. High pass filtering at 0.15 Hz and 100 Hz low pass were applied. In summary, behavioral, and neural evidence was found to relate congruence judgement especially in the mornings supporting a misalignment between adolescent circadian circle and school start time.
Inhibitory control in negative priming (NP) is the subject of the research in [
75]. The concept in NP is that if a stimulus has been previously ignored on purpose, subsequent reaction to the same stimulus would be impaired. This can cause a slower response time (RT) or a higher error rate. In [
75], the process under investigation is the use of heuristics to solve fraction comparison tasks where one needs to think that a larger denominator leads to a smaller fraction and needs to inhibit the “larger natural number -larger fraction” strategy. Twenty-eight undergraduate students participated in the project with m.age = 20.8 years and none of them were math majors. The metrics used were the N1, N2 and P3 ERPs which are related to inhibition in control. EEG data were recorded from 64-channels using Brain Products (Germany) apparatus. Six electrode sites (Fz, F3, F4, Cz, C3 and C4) were used for N1 and N2 and nine sites (Fz, F3, F4, Cz, C3, C4, Pz, P3, and P4) for P3. Analysis of the data was performed with Brain Vision Analyzer 2.0. The study revealed that adults still needed to inhibit misleading strategy when performing fraction comparisons.
Again the role of misconceptions, while studying biological phenomena this time, was examined in [
76]. Inhibitory control plays an important part in this procedure where students must suppress tempting but inaccurate answers. The persistence of the “moving things are alive” heuristic into adulthood was the subject of the current research. Twenty-eight undergraduate students were recruited (13 f. and 15 m., m.age=23.7 years). Images of intuitive (I) and contra intuitive (CI) drawings where the participants had to select the ones depicting living beings were displayed to the participants. EEG was recorded with Brain Vision Acticap, 64ch. Stimuli were presented using the E-prime 2.0 software and data were analyzed using Brainvision analyzer v2.0. The N2 and LPP (Late Positive Potential) ERPs were used as metrics. The results indicated that identifying the living thing in the CI condition took significantly more time than in the I condition, and that the N2 and LPP components were greater in the CI conditions. This is an indication of the suppression of the heuristic that must be applied before the decision.
Intuitive thinking and analytical thinking were the subjects of the research in [
77]. The former is mentioned as System 1 and the latter as System 2 in bibliography. A simple task as repeating four one-digit numbers adding either 0 or 1 to them was employed for the EEG and pupillometry measurements. Thirty undergraduate students (m.age=22.8, 22 f. and 8 m..) were recruited for the research. The Psychophysics MATLAB toolbox was used for the experimental task and EEG data were recorded with ActiCAP (Brain Products) 64ch layout with ActiCHamp using Brain Vision software (v.1.10). EEGLAB and R language were also used for statistical analysis and graphical representations. The metrics used were the alpha and theta activity in parietal and frontal areas respectively. It was demonstrated that cognitive control, working memory, attention and long-term memory are involved in System 1 and 2 thinking demonstrating an increased parietal alpha (at CPz) for the former and a decreased frontal theta (at Fz) for the latter. These results are in accordance with previous research findings.
An investigation related to the stress, attention, interest, and engagement levels in onsite and online higher education is presented in [
78]. Eye tracking, galvanic skin response and EEG were used in a sample of 20 postgraduate students (ages 22-25, 50% male, 50% fem.). The level of the brain waves was used for the metrics with the variation of the β wave correlated with attention while α is strongly correlated with meditation. Commitment, which is an indicator of motivation, was reflected in the β/(α+θ) index. The Emotiv EPOC+ was used for the EEG measurements with EmotivPRO v.2.0 software. Statistical analysis was performed with R language (v.3.6.3). The results of the research demonstrated that onsite learning is related with more attention, interest, and emotional intensity levels although stress levels are higher.
The differences in brain activity whilst performing various types of throwing games in children was explored in [
79]. The power spectral densities of the brain waves were compared in three types of games: (i) throwing to a goal, (ii) throwing simultaneously with another opponent to the same goal and (iii) just throwing. Eight children volunteers (4 boys and 4 girls, m.age=7.2) participated in the experiments. EEG recording was made using a portable Emotiv EPOC-X headset with 14 recording channels and 2 reference electrodes. Artifact cancelation and notch filter (at 50Hz) was applied by the device. The Emotiv Brain Activity Map and Emotive TestBench applications were employed for the spectral analysis. Further pre-processing and ICA decomposition were performed by EEGLAB. The most significant differences in brain activity among the three types of games were observed in beta oscillations. The goal and simultaneous, (i) and (ii), types of games presented significantly higher values in beta band power spectral densities compared to just throwing. At the same time, the goal case exhibited significant higher values than ‘simultaneous’ in the same band, indicating the association of beta waves with decision making processes.
An effort to monitor the cortical activities of children and adults while completing complex cognitive tasks in the form of Schulte tables is presented in [
80]. In their research, 12 children (3 f. and 9 m, aged 7-8) and 10 adults (3 f. and 7 m., aged 18-20) participated in the experiments. The tasks were considered difficult for the first group and easier for the second group due to the age and the relevant skills difference. Visual search, working memory and mental arithmetic were employed for the tasks. The actiCHamp (Brain Products) EEG amplifier and ActiCap electrode sensors with 32 channels were used for EEG recording. The EEGLAB and Fieldtrip MATLAB toolboxes were used for preprocessing and wavelets analyses. Response times and brain bands (δ,θ,α,β,γ) power spectral densities were used as metrics for the performances. The use of different problem-solving strategies (e.g. procedural vs fact-retrieval) according to the age groups and experience gained was indicated by the results which are trying to shed light on brain development and age-related changes in cognitive processes.
The role of the reward positivity ERP (RewP) and whether this component reflects an underlying learning process is the aim of the research presented in [
81]. Thirty undergraduate students (23 f. and 8m., mean age=20) participated in the research where they had to learn to predict a disease type based only on health indexes information and positive or negative feedback upon correct or incorrect predictions respectively. The experimental setup included the registration of responses on stimuli controlled by the Psychophysics toolbox. EEG was recorded using 64 channels ActiCAP and ActiCHamp amplifier (Brain Products) and analyzed with Brain Vision Analyzer software (version 7.6). According to the researchers, RewP reflects reward learning systems in the brain as its amplitude is diminished with learning. The same research question about the role of RewP is examined in a similar study by mainly the same team of researchers in [
82]. In that research, a computational model and 30 human participants learn 60 words of a novel language.
Whether or not action is required to elicit a RewP and the impact of cue, choice and action on its amplitude is investigated in [
83]. Twenty six students (13 m. and 13f., m. age=21,54) participated in the experiments where they completed four versions of a computer-based guessing game with different degrees of choice of the winning actions from them. EEG data were collected and amplified by ActiCHamp (Brain Products) and preprocessing was done in Brain Vision Analyzer (version 2.1.2). EEGLAB was also used for the analysis of the data. The results indicate that agency, which is defined as the sense of control over our actions and their outcomes, affects the generation of RewP supporting the existence of a reinforcement learning (RL) system in the human brain.
The cognitive activities and performance on complex tasks was investigated in [
84]. Cognitive load metrics were acquired from twenty-three university students (10f. and 10m. aged from 18 to 23, m.age=19.25 and s.d=1.19) while performing listing and concept mapping tasks related to sustainability issues such as climate change, food systems, renewable energy or water availability. Subjective behavioral metrics based on the NASA Task Load Index (NASA-TLX) and the Systems Thinking Scale Revisited (STSR) questionnaires were collected along with EEG measurements from the B-Alert X10 EEG system by Advanced Brain Monitoring (ABM). The cognitive load was estimated using the alpha/theta waves energy ratios in a second-to-second basis.
A data set of parallel EEG recordings between subject pairs is presented in [
85]. The public availability of synchronized EEG data is very important and can provide a platform for experimentation and benchmarking for hyperscanning and new processing algorithms exploring temporal, spatial, spectral and functional synchronization aspects [
86]. The data set includes recordings of 16 subject pairs of one female and one male aged 18-24 and consists of four sections for each subject. Two sections of 1 min each correspond to the resting states of Eyes Open and Eyes Closed and two sections of 10 min each corresponding to the parallel performance of a collaboration (solving a 100-piece puzzle) and a competition task (playing a domino game). Half recordings have taken place face to face and half online and they include four channels with signals from A1, A2, C3 and C4 electrode sites and they were obtained using a pair of Enophones (Eno, Montral, CA) wearable EEG devices and EEGLAB was used for the preprocessing.
Another dataset of EEG and other physiological signals is published in [
87]. It consists of 24 recordings of students (10 m. and 14 f., aged between 18 and 25 years old, m.age=21.33 and s.d=1.4) engaged in learning experiences in Humanities under two scenarios; One is traditional learning and the other is with partially immersive learning experiences. Along with the physiological data a set of psychometric data was collected from the participants through questionnaires. OpenBCI Ultracortex Mark IV headset was used for the EEG recordings at 250Hz using eight dry electrodes located in positions FP1, FP2, C3, C4, P7, P8, O1, and O2 based on the 10-20 system. The OpenBCI_GUI software and EEGLAB were used for processing the recordings. Four sessions lasting three minutes each were recorded from each participant preceded by two minutes of resting state (eyes closed and eyes open for one minute each).
Brain to brain synchronization, or hyperscanning, during remote learning sessions was the subject of investigation in [
88]. The participants were 10 undergraduate information technology students from the United Arab Emirates University, aged from 18 to 28 years old and an instructor. EEG data were captured using a wireless Unicorn Hybrid system by g.Tec of 8 channels at 250Hz. The channels corresponded to positions Fz, C3, Cz, C4, Pz, PO7, Oz, and PO8, attaching the ground and reference electrodes to the participants’ mastoids. Cross correlation of ten
student: instructor pairs time series EEG signals were produced and synchronization percentages were calculated. Correlation matrices in the frequency domain were also produced and patterns of similarity were detected using KNN classification.
An open-loop neuroadaptive system is proposed in [
89]. The aim of this system is to assess the cognitive abilities (CA) of the students and then suggest ways for their enhancement. This process is performed sequentially in an open loop manner. The system operates in five stages: experimental session, data processing and formation, verification and implementation of recommendations for CA enhancement. The types of the assessed CAs include visual search, working memory, mental arithmetic and ability to combine the above. Experimental studies of the proposed system were conducted using the LiveAmp EEG device (Brain Products) to register the brain signals using 64 channels at 500Hz sampling rate and EEGLAB for their preprocessing. The sample consisted of 60 young students of two age groups, 9-10 years old and 11-12 years old and there were 36 boys and 24 girls. 15 participants were excluded for various reasons. Behavioral (correctness and time needed) and physiological characteristics (normalized alpha band power variance) were used for attention and fatigue. Electrooculogram (EOG) extracted from EEG were used for the latter.
The above project descriptions are summarized in
Table 1.
In the following figures we can see the frequencies of the sample sizes (
Figure 2), the frequency of using wireless systems (
Figure 3) and the frequencies of each EEG system (
Figure 4).
The ways in which the EEG signals were used can be seen in
Figure 5.