Submitted:
19 December 2024
Posted:
20 December 2024
You are already at the latest version
Abstract
Keywords:
1. Introduction
2. Materials and Methods
2.1. Functional Modelling as an Abstraction Method
2.2. Reverse Engineering as Abstraction Method for Knowledge Transfer
2.3. Functional Feature-Based Modelling as a Shape Abstraction Method for Knowledge Transfer
2.4. “Reverse Biomimetics” – Technical, Biology-Based Reverse Engineering as a Shape Abstraction Method
2.5. Large-Scale Human Skeletal Biological Systems - Skull and Hand
2.5.1. Strategies for Capturing the Nature Design Intents
2.5.2. Skull 3D Data Acquisition/Digitisation
2.5.3. Hand 3D Data Acquisition/Digitisation, RGEs and Segmentation Strategies

2.5.4. Hand Evaluation Strategy – Synergy-Based Approach
3. Results – Innovative, Bio-Inspired Product Development
3.1. Skull 3D Data Acquisition, Biomimetic Modelling and Proof of Concept










3.2. Hand 3D Data Acquisition, Biomimetic Modelling and Proof of Concept


- Data cleaning of scanned point clouds

- Hand RGEs strategy and segmentation process



- 2.
- Verify the integrity of pre-aligned hand bones solid model

- 3.
- Alignment and functional registration according to RGEs strategy
- 4.
- Numbering Individual Digital Hand Bone



- Identification of centre of joints
- 2.
- Postural synergies simulation and clinical validation
3.2.1. Hand Alignment Evaluation
- Pinch and posing


- 2.
- Grasping various objects

- 3.
- Clinical validation with Fugl-Meyer assessment (FMA) and Kapandji test



- Hand actuation design

- 2.
- Prototyping and concept-proof

4. Discussion
5. Conclusions
6. Patents
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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